I want to get a jump drive immediately!" Well, lucky for you, it's possible, albeit very tedious.Īfter outfitting your ship to the specifications of this guide's Prerequisites section, you can head straight to the Durax system in pirate space. So you just finished reading the guide and thought, "Nah, that sounds boring and would take too long. If you have the cargo space, I'd also recommend taking out and storing systems cores and heat shunts, as these are extremely useful outfits you can (at first) only acquire through raiding Korath ships. Once you've disabled the Korath ship, make sure to board it and steal its damaged jump drive for a later Remnant quest. Proper utilization of BPCC looks like this: I have successfully used this technique in a Manta, so you can do it in an Osprey. (C)ry - This technique isn't 100% consistent, and sometimes the enemy AI will perform incredibly baffling maneuvers that will swiftly result in your death. When you get close enough it will aggro again and you can resume BPCC from the B stage. If this occurs, wait a few seconds until you're out of grab-strike range and then start flying towards it. (C)hase - Sometimes the Korath ship will randomly decide that it's done fighting for the day and start flying away from you. With your 4 plasma cannons constantly bombarding it, the Korath ship will overheat before its repulsors manage to kill you, and you can then properly disable and board it. (P)lasma - Bombard that lizard with everything you have, making slight thruster adjustments where necessary to prevent it from firing its grab-strikes. If done right, the Korath ship will only fire its repulsor beams at you, which will indefinitely keep you out of range of its other weapons. (B)ackpedal - After pissing off the Korath ship, immediately start flying in the opposite direction. This technique, known as BPCC, will allow you to disable and defeat Korath ships that would normally obliterate you in a standard engagement. Locate the ship, and initiate my patented Korath fighting technique. The Remnant storyline will begin with you being asked to pursue and destroy a crippled Korath ship in Remnant space. Use your Quantum Keystone to take the red wormhole halfway across the universe and navigate to Arculus, where you will land on Viminal to begin the Remnant storyline. When you're ready, make your way to the nearby Terminus system. Next, ensure that you have at least 500 fuel capacity or a ramscoop. Head back through the wormhole into human space, and make the short trip to Ingot in the Tania Australis. With your shiny new hybrid Osprey, you're now ready to meet the Remnant. Finish up your purchases and prepare for the next leg of your journey. This cheap little stone is absolutely mandatory and will be your ticket to greatness. Make sure you have at least 1 outfit space available for one of these bad boys, though: In particular, I would recommend upgrading your shields, generators and engines. After landing on Hai Home to begin the Hai plot, explore some of the sectors to the north and replace your ugly, inefficient human technology with glorious Hai equipment. You will have to fly through a few pirate systems, but this shouldn't be too much of a problem in an Osprey.Īfter entering the wormhole, you'll be spit out in Waypoint, which is just one short jump away from Hai space. Ultima Thule is located above and slightly to the right of Ruticulus, your starting system. Hai space is (relatively) easy to get to from human space all you need to do is locate the Ultima Thule system and traverse the wormhole found within. Your next step is getting to Hai space to take advantage of their superior squirrel technology and get their storyline started for some extra credits. You must be ready for anything, right? Wrong. So, you've just spent the better part of 10 million credits on buying and kitting out an Osprey.
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